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101. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Anize Oramara wrote: - Only need T2 fit so 1) no more bling on your ship so it's cheaper and 2) No danger of random ganking to get at your shinies - Adaptable: A lot more tracking OR Range means I can match or exceed TQ...
- by Anize Oramara - at 2013.10.30 21:44:00
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102. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Shivanthar wrote: Anize Oramara wrote: chaosgrimm wrote: Anize Oramara wrote: Just shoving my foot up every doomsayer's ass is all. Quick vargur summary for 4s Rubicon vargur bastion fit great for high jam/damp Rubicon vargur mjd ...
- by Anize Oramara - at 2013.10.30 21:38:00
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103. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
chaosgrimm wrote: Anize Oramara wrote: Just shoving my foot up every doomsayer's ass is all. Quick vargur summary for 4s Rubicon vargur bastion fit great for high jam/damp Rubicon vargur mjd bonus good for rare instances that require a ...
- by Anize Oramara - at 2013.10.30 20:45:00
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104. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
chaosgrimm wrote: Anize Oramara wrote: DTson Gauur wrote: Anize Oramara wrote: *snip a wall-o'-text* omg I just had a thought. The paladin will absolutely OWN this mission Well, Paladin, Kronos OR Vargur will absolutely _murder_ t...
- by Anize Oramara - at 2013.10.30 20:21:00
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105. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Common guys, the topic has changed. We're on the new tractor structure now, lol... Don't need it lol. 3 tractor 2s and 5 salavge dornes, even at lv 4 is more than you will ever need.
- by Anize Oramara - at 2013.10.30 20:20:00
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106. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
DTson Gauur wrote: Anize Oramara wrote: *snip a wall-o'-text* omg I just had a thought. The paladin will absolutely OWN this mission Well, Paladin, Kronos OR Vargur will absolutely _murder_ this mission with bastion: Warp in @0 -> B...
- by Anize Oramara - at 2013.10.30 19:42:00
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107. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Right so next mission tested, one I am far more familiar with, sansha blackade. This mission almost made me rage quit when they introduced TD. It takes me around an hour or more with multiple warp outs on TQ at the moment WITH a MWD fitted and 1 ...
- by Anize Oramara - at 2013.10.30 18:38:00
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108. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
chaosgrimm wrote: Kane Fenris wrote: chaosgrimm wrote: If you want to play with the impact of drones: An alternative is that the TQ vargur could decide to stay in one place while in SISI vargur is in bastion. The TQ vargur's extra 25 ban...
- by Anize Oramara - at 2013.10.30 00:31:00
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109. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Anize Oramara wrote: POS forum ate my post :( Anywyas, got off of sisi and the vargur is so damn good right now I have trouble articulating it into words. It is going to be glorious and I can't wait FYI all the num...
- by Anize Oramara - at 2013.10.29 23:47:00
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110. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Julie Thorne wrote: In Lv4s Vargur gains pretty much nothing with these changes. 1. Ewar immunity doesn't matter in Minmatar space. 2. Assuming that you have 2 optimal scripted TCs fitted, bastion only gives approximately 10km extra falloff. ...
- by Anize Oramara - at 2013.10.29 21:55:00
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111. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Serge SC wrote: Quote: [SISI VARG] Republic Fleet Tracking Enhancer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Adaptive Invulnerability Field II Adaptive Invulnera...
- by Anize Oramara - at 2013.10.20 22:38:00
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112. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: Anize Oramara wrote: The way I've been using The vargur that's been working great is exactly the opposite of what CCP wants me to do. That's the beauty of the sandbox nature of eve. I do what I want. I use the amazing agili...
- by Anize Oramara - at 2013.10.20 00:08:00
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113. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
The way I've been using The vargur that's been working great is exactly the opposite of what CCP wants me to do. That's the beauty of the sandbox nature of eve. I do what I want. I use the amazing agility of the MJD to jump close to the enemy and...
- by Anize Oramara - at 2013.10.19 23:53:00
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114. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Luckily any proposed changed made by players are usually far too obviously broken. I have no doubt that CCP would never actually consider implementing them so dont misunderstand my reasons for arguing against them. I am merely trying to assertain ...
- by Anize Oramara - at 2013.10.18 12:15:00
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115. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
The Djego wrote: I ask again, since it is consistently ignored, is it to much to ask for to keep the current marauders ingame(or actually fix them) as a separate hull? The active tanking focus isn't that useful: - In incs it is useless, sam...
- by Anize Oramara - at 2013.10.18 11:31:00
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116. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
you seem to be grossly missing the point. no group of ships will ever be farther away than 50km from you. thats the beauty of the mjd. many times you can instantly jump to 20km or less from them with the mjd instead of taking 3min to burn towards ...
- by Anize Oramara - at 2013.10.18 11:28:00
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117. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
200 dronebay a Full fall off bonus not requiring marader 5 ditto with optimal bonus 50% heat absorption ALL without ANY tradeoffs the very defonition of powercreep... and the bastion bonuses... do you have any idea what kind of insane ehp you ...
- by Anize Oramara - at 2013.10.18 10:49:00
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118. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
SOL Ranger wrote: Please entertain this suggestion: Bastion: Increases shield and armor repair amount by 37.5%
Increases all shields, armor and hull resistances by 30%
Increases shield and armor HP by 50%
Increases capacitor regen...
- by Anize Oramara - at 2013.10.18 09:42:00
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119. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kane Fenris wrote: Kagura Nikon wrote: You are deconsiredign the 15 seconds a marauder takes more or less to correct its direction so you MJD to the correct position. Of course some of that overlaps, but its more complicated aand at end les...
- by Anize Oramara - at 2013.10.18 09:31:00
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120. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I kill stuff twice as fast as I normally do. Can't give half a rats rear about dps on paper, I care only for results.
- by Anize Oramara - at 2013.10.18 01:26:00
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